SENSIKS archive

ANA Avatar XPRIZE and the i-Botics Consortium

Telepresence · robotics · sensory reality

Anywhere is possible: building remote presence

The $10M ANA Avatar XPRIZE challenged teams to create physical avatar systems that let an operator see, hear and interact in a distant environment as if they were there. Sensiks joined the i-Botics consortium to add multisensory telepresence to that ambition.

$10MPrize purse
77Qualified teams
19Countries represented
ANA Avatar XPRIZE visual
01 · The grand challenge

Move human presence, not the human body

The ANA Avatar XPRIZE was built around a simple limitation: people cannot instantly move their physical skills and presence across distance. The competition challenged teams to integrate emerging technologies into a physical, non-autonomous avatar system.

To succeed, an operator needed to be able to see, hear and interactwithin a remote environment in a way that felt convincingly present. contemporary reporting positioned this as a route to distributing hands-on expertise across geographic, cultural and time barriers.

02 · Designing for impact

Three examples of where remote presence could matter

the feature highlighted scenarios where distance limits access to care, expertise or safe human intervention.

01

Providing care

Avatars could extend a person’s presence and support to someone far away, reducing distance as a barrier to direct interaction.

02

Disaster relief

Specialist skills could be projected into hazardous environments where sending a person would be too dangerous.

03

Rare expertise

Experts could remotely provide specialised maintenance, repair or trade skills where local access is limited.

03 · i-Botics consortium

A multimodal approach to telepresence

The i-Botics XPRIZE consortium brought together ETH Zürich’s Robotic Systems Lab, Halodi, Haption, Sensiks, TNO and the University of Twente.

Its concept was to transport both the operator’s social and functional self through a combination of social, visual, haptic, audio and olfactory technologies. Sensory Reality fit this vision by extending presence beyond sight and sound.

The consortium framed its mission around social connectedness, ageing, healthcare, safety, security and the ability to apply skills at a distance.

04 · Qualification

i-Botics advanced as one of 77 qualified teams

The Sensiks article reports that XPRIZE announced the qualification in January 2020. Teams had submitted their expertise, capabilities and plans for both the functional avatar and its control station.

Jan 2020

Qualified

i-Botics was announced as an official ANA Avatar XPRIZE participant.

2021

Planned semi-finals

the feature said qualified teams were expected to demonstrate functional systems in summer 2021.

2022

Planned finals

The competition finals were scheduled for spring 2022.